ShowTools

3D PreViz

Preview textures and videos on UV-mapped 3D meshes for projection mapping and LED walls

Still building, WIP

Drop mesh files here or add from the panel
OBJ, STL, glTF, GLB

Scene

1.0
1.0

Preset Meshes

Meshes

No meshes added yet

Tips & How To

Getting Started

  • Drag & drop a 3D mesh file (OBJ, STL, glTF, GLB) onto the viewer
  • Use the preset meshes for common shapes like arena or floor plane
  • Select a mesh and add a texture (image or video) to preview it

Navigation

  • Left click + drag - Orbit camera
  • Right click + drag - Pan camera
  • Scroll wheel - Zoom in/out
  • Space - Play/pause video

Working with Textures

  • Toggle Unlit to see textures without lighting
  • Use Flip H/V to correct texture orientation
  • Adjust Environment intensity for reflections
  • Multi-mesh files show sub-meshes for individual material control

Export Tips

  • Export UV-mapped meshes from Blender, Cinema 4D, or Maya
  • OBJ format is most reliable for UV-mapped content
  • STL files have no UV coordinates (box projection only)
  • Use video files to preview animated content in real-time